- #Stalker shadow of chernobyl duty or freedom mod#
- #Stalker shadow of chernobyl duty or freedom download#
ZRP 1.09 XR3a (XR is for experimental release) is available here (6.2 MB, 7-Zip* file) for those who would like to help test or simply get a taste of an upcoming release. Russian language support for ZRP is here (119 KB), supplied by easy peasy (thanks!). If you are using a language supported by the game and you want to see ZRP support for it, see the discussion starting here. For details of which bugs are fixed in the different versions, see Bugs in STALKER.Ī guide for translating the text changes in ZRP 1.07/1.09 is here. For general setup issues (especially for the Steam version) see the Troubleshooting FAQ. See Crashes Still in the Patched Game to resolve them. For more details, see the ZRP FAQ.ĭespite the fixes, you can still have crashes. All released ZRP versions since 1.04c work with patches 1.0004, 1.0005 and 1.0006. Shadow of Chernobyl" by GSC GameWorld, based on bardak's bug fix attempt for 1.0004.
#Stalker shadow of chernobyl duty or freedom mod#
The Zone Reclamation Project is an ongoing community-supported bug fix mod for the game "S.T.A.L.K.E.R.
#Stalker shadow of chernobyl duty or freedom download#
This is the current download page for the latest versions of the Zone Reclamation Project and for various mini-mods and utilities to support the game. If someone wants to understand how stashes are assigned, they can read treasure_manager.script, in scripts dir, function CTreasure:use(npc) check the probability to get a stash by a npc and function CTreasure:give_treasure(k) gives it us.S.T.A.L.K.E.R. To get this stash, we have to kill at least one bandit.
![stalker shadow of chernobyl duty or freedom stalker shadow of chernobyl duty or freedom](https://i2.wp.com/centralpandora.com.br/wp-content/uploads/2020/04/Chernobyl.jpg)
a stash in garbage level target = 5030 name = gar_secret_0000_name description = gar_secret_0000_descr items = outfit_exo_m1, wpn_vintorez, ammo_9x39_sp5, 1000, wpn_groza, wpn_desert_eagle, ammo_11.43x23_hydro, 100 condlist = 1 community = banditĪs you can read, in this stash there are : a Fang's Exo, a Vintar BC (aka vintorez), a Tunder S14 (aka groza), a Black Kite (aka Desert Eagle), 1000 9x39 mm SP-5 rounds bullets and 100. It’s possible to add a number of npcs that we have to kill to get that stashĬommunity field tells us the faction of the npc which has got the stashĪfter choosing the stash we want to edit, we can start : We can add extra condition too, they are info_portion, “+” indicates that you have to get that info_portion, and “-“ if notĮg : -bar_darklab_document_done or +bar_darklab_document_done Npc_rank(rank) - this tell us the rank of the npc which has got the stash, ranks = novice, experienced, veteran, master Npc_profile(profile) – this means that a specific npc has got it, check character_desc_level-name.xml
![stalker shadow of chernobyl duty or freedom stalker shadow of chernobyl duty or freedom](https://static.wikia.nocookie.net/stalker/images/5/59/SYpcrmo.jpg)
![stalker shadow of chernobyl duty or freedom stalker shadow of chernobyl duty or freedom](https://pt.videogamer.com/wp-content/uploads/b476cc54-0c71-4967-893d-41f1ff25adbb_S.T.A.L.K.E.R._2.jpg)
L03u_agr_underground > Agroprom underground There are some condition that we can apply like :Īctor_on_level(level_name) > that means the npc who has got the stash is in level_name map The stash will have a ft200m ( aka fn2000 ), 200 5.56x45 mm AP rounds bullets and Fang’s ExoĬondlist tell us the condition that we must meet to get stash info So to indicate the quantity we can write a number after the items. In that stash there is a Noiseless pistol (PB1s) and 50 9x18 mm rounds bullets. Items show us what items are in that stash and their quantity. target = 5010 name = esc_secret_0010_name description = esc_secret_0010_descr items = wpn_pb, ammo_9x18_fmj, 50 condlist = 3 community = stalker, bandit AnalysisĪs we can see there are 6 editable fields, but only the last 3 are useful : items, codlist and community. Opening that file, we can see a section called and below a lots of others section with a different noun, that appear in the list. The file which contain all information about stashes is treasure_manager.ltx located in gamedata\config\misc